Ranger

Overview
Ranger is an assassin with long ranged basic attacks, who can be played as either Jungler or Carry. This gives the class a lot of flexibility, but in return its basic attacks are slower and have a shorter range than the average Carry, whereas its burst damage heavily relies on its ultimate. Therefore, as both Jungler and Carry, Ranger has a relatively slow start, but its power spikes once its ult is unlocked.

Ranger is considered easy to play because it has many options and its skills are rather simple. However, most of the Ranger's utility comes from Wolf Companion, a single multi-purpose skill. Therefore, Ranger must always carefully consider when and how to apply the skill, since using it for one purpose puts the skill on cooldown, preventing Ranger from using it for other purposes for a while.

In the Novel
Trever played Ranger during Yuel's entry exam into StormBlitz. To compensate for the Ranger's weak early game, Yuel picked Druid. He used Gaia’s Protection to allow Trever play more aggressively and used Awaken the Ents to help Trever push towers. Using his great prediction, he also used Nature's Grasp to pull the enemy Pirate right into Trever's Beartrap, handing Trever the kill on a silver platter.

Trever also took advantage of Ranger's jungling potential and played a "Two Junglers" formation with Aron. They effectively jungled and counter-jungled throughout the map, without getting in each other's way.